Drafts

Chapter 1: Vibes & Their Manifestations

New Ideas in This Chapter

This chapter introduces several foundational concepts that may be unfamiliar but are essential to understanding our system:

Core Innovation: Content-First Architecture

  • Traditional systems focus on objects and hide their interactions. We flip this: we store and study the interactions themselves (Vibes) as the primary reality.
  • Think of it like focusing on recorded conversations rather than the people having them.

The Vibe: A Self-Contained Interaction Record

  • Every interaction becomes an immutable record containing three parts: what triggered it (context), how to handle it (schema), and what resulted (solution).
  • Like a complete lab experiment record that contains the hypothesis, methodology, and results all in one package.

Four Computational Patterns as Vibe Types

  • Role Vibes (Vessels): Multiple capabilities working together simultaneously for emergent behavior
  • Process Vibes (Workflows): Step-by-step deterministic sequences for predictable outcomes
  • Record Vibes: Self-describing data that knows how to interact with itself
  • Capability Vibes: Permission slips that define what actions are authorized

Time Travel Through Content

  • Because every interaction is preserved with full context, you can revisit and continue conversations with any past state of the system.
  • It's like having a complete recording of every decision made, with the ability to branch from any point.

These concepts work together to create a system where content teaches creation, functions arise from data, and complex behaviors emerge from simple, composable patterns.


The Fundamental Unit: The Vibe

A Vibe is the fundamental unit of interaction and knowledge in our system. It represents an immutable, self-contained record of a specific interaction where a solution is determined based on a context and a guiding schema definition. Each Vibe encapsulates:

  1. context: The contextual information and parameters (e.g., a user prompt, data, memory) that define the specifics for a given interaction.
  2. schema: This field within a Vibe directly contains its complete structural blueprint, which is a JSON Schema object. This schema definition guides the determination of the solution and may also imply or reference operational patterns or embedded tools. Conceptually, it can be likened to an "equation" or a set of criteria that the solution must satisfy. For Record Vibes, this field explicitly holds the JSON Schema defining the structure of its solution.
  3. solution: The resulting content or outcome. The system, or an external agent like an LLM, determines or finds a solution that conforms to the schema definition (found in the Vibe's schema field) given the specific context. The success, nature, and even the specific value of this solution can depend on the capabilities of the agent involved in its determination.

This {context, schema field, solution} triplet forms an immutable and self-contained record.

  • Immutability: A specific Vibe, once recorded with its determined solution, is fixed. If a different solution is needed for the same context and schema definition, a new Vibe is created. This core principle is vital for system integrity and offers several advantages: it enables reliable versioning and the safe reuse of solutions, prevents version conflicts in collaborative work, provides a stable foundation for composing complex interactions from known quantities, and allows for robust historical analysis and debugging.
  • Self-containment: A Vibe functions as a complete and independent unit. This is because it either directly includes all necessary components (its context, the specific schema definition it adhered to (within its schema field), and the determined solution) or contains all information required to reconstruct this complete context. Consequently, a Vibe's recorded outcome is stable and its conformance to its schema definition is verifiable. The Vibe consistently represents the interaction's understanding, independent of any specific environment, and will produce the same conceptual outcome for its schema(context) wherever it is processed.

While individual Vibes are persistently stored, the schema definitions (the conceptual "equation forms" or structural blueprints) originate from system-provided templates or are derived and evolved from predecessor Vibes. From any Vibe, one can always inspect the schema definition it conformed to (within its schema field) and the context it processed.

This approach means that:

  • To arrive at a different or refined solution for the same schema definition and context, a new Vibe is created.
  • When a schema definition is modified, signifying an evolution or refinement:
    • New Vibes adopt this updated schema definition in their schema field. This can lead to different, often more precise, solutions.
    • This modification represents a refinement of the Vibe's conceptual type. It's an extension and refinement of the original schema definition, making it more specific by adding detail or constraints. This ensures the Vibe evolves coherently, maintaining its fundamental nature rather than becoming a completely unrelated type whose schema definition would no longer satisfy the original's core principles. (The mechanics of such transformations are detailed later.)
    • Because this is a refining extension, any solution that conforms to the new, more specific schema definition will also inherently satisfy the original, more general schema definition from which it evolved.
    • Importantly, existing Vibes always keep their original schema definition from when they were made, ensuring past records stay intact.
  • To process different context with the same schema definition, a new Vibe is created, capturing the specific solution for that instance.

This approach offers several key architectural advantages:

  • Content-Centricity: Our focus is always on the Vibes themselves—the concrete evidence of interactions and their solutions—rather than on abstract, conceptual patterns that provide the schema definitions**. This inverts traditional object-oriented programming, which often stores internal object states while hiding the messaging. By making the records of interaction (Vibes) primary and persistent, the system becomes much easier to work with and migrate.
  • Identity Flexibility: Conceptual Vibe patterns can evolve. Their defining schema definitions (their "DNA") can be updated or refined over time, usually towards greater specificity. This evolution means that new Vibes, while incorporating these more detailed and specific schema definitions, can still be understood as conforming to the original, broader conceptual pattern they evolved from. Such changes towards specificity affect only future Vibes created with the new schema definition version (often through transformative operations on existing Vibes). Existing Vibes, as immutable historical records, remain unchanged, preserving the integrity of past interactions. This allows for flexible evolution without breaking historical context, as even specialized Vibes can retain their conceptual lineage to the general pattern.
  • Enhanced Portability & Reproducibility: Because each Vibe is a self-contained piece of evidence, holding its complete context (context, schema definition used from its schema field, solution) it can be understood, analyzed, and its solution verified independently of any specific environment or the state of its originating conceptual pattern at a later time.
  • Efficient Storage: We only need to store the Vibes—the tangible "footprints" of interactions. There's no need to maintain and store a persistent, active instance for every potential or actual conceptual pattern.

This perspective helps resolve paradoxes related to identity and change over time. Like DNA, a Vibe is a fixed record of a specific moment. Even if the "source organism" (the conceptual pattern) evolves, the DNA sample (the Vibe) remains a faithful record of what it was. This provides a robust foundation for versioning, historical analysis, and understanding change within the system.

Conceptual Vibe patterns (like DNA blueprints, some system-provided) are the basis for Vibes.
They are not active objects. When a pattern's `schema` definition (its specific "DNA" at a point in time,
held within a Vibe's `schema` field) interacts with a `context`, it manifests a Vibe—an
immutable "footprint" or evidentiary record of that interaction. For Record Vibes, this
`schema` definition (e.g., JSON Schema) is directly in their `schema` field.
We understand these patterns by examining these Vibes, which contain the `context`,
`schema` definition used, and `solution`. When multiple Record Vibes are of the "same type,"
their `schema` fields contain identical definitions. This content-centric model allows
definitions to evolve for future interactions (typically towards more specific schemas)
without altering past evidentiary Vibes, ensuring history is preserved while enabling flexibility.

Alice: "So we never actually see these conceptual patterns like 'Roles' or 'Record Schemas' directly as active agents?" Bob: "Right—only the Vibes they help determine, which are like their 'footprints' or 'DNA samples'. Each Vibe is a concrete record showing the specific schema definition—the pattern's 'DNA' at that moment, stored in the Vibe's own schema field—that was used with a context to get a solution." Alice: "And we infer the nature of the pattern, or its 'DNA profile' at the time, by studying these Vibe 'samples'? If I have ten 'Invoice' Record Vibes, they all have the same invoice JSON schema in their schema field?" Bob: "Exactly—the Vibes are the evidence. And yes, those ten Invoice Record Vibes would share an identical JSON schema in their schema fields. If the conceptual pattern for an 'Invoice' evolves its 'DNA' later—say, to add a new required field—that only affects new 'Invoice' Vibes created from that point, typically by transforming an older one. The old ones remain unchanged records of past activity."

How do we understand conceptual Vibe patterns if they are not active objects in the system?
* [x] By examining Vibes, which act as "DNA samples" or "footprints," providing all necessary information (`context`, `schema` definition used from the Vibe's `schema` field, `solution`) from a specific interaction.
* [x] We infer the characteristics of a conceptual pattern (as it was at a point in time) from the collection of Vibes it has manifested. For Record Vibes, the `schema` definition (e.g., JSON Schema) is directly within each Vibe's `schema` field.
* [x] Although conceptual Vibe pattern definitions ("DNA") can evolve for future interactions (usually towards greater specificity), existing Vibes remain immutable records of past activities with specific `schema` definition versions.
* [ ] Conceptual patterns maintain a persistent, active state in the system that we can query directly.
* [ ] Each Vibe contains only a partial "genetic marker" of its conceptual pattern, requiring many Vibes to reconstruct a single `schema` definition.
* [ ] The "footprints" (Vibes) change retroactively if the conceptual pattern's "DNA" evolves.
* [ ] We primarily understand conceptual patterns by their abstract definitions, with Vibes being secondary, illustrative examples.
* [ ] The system clones an active conceptual pattern from its "DNA" (Vibe) each time we need to interact with it.
* [ ] All potential conceptual patterns in the "vast universe" are constantly active and leaving "footprints."
* [ ] Vibes are like "potential DNA" that only becomes a complete record if the conceptual pattern is explicitly instantiated as an object.

Content-First Architecture

The system operates on a fundamental principle: we study the communication and the determined outcomes (Vibes, which include the context, schema field with its definition, and solution) rather than focusing on abstract entities or patterns that provide the schema definitions. This inverts traditional object-oriented programming, which often stores internal object states while hiding the messaging. By making the records of interaction (Vibes) primary and persistent, the system becomes much easier to work with and migrate.

  1. Content teaches creation — By encountering example content, systems learn to create more of that type.
  2. Functions arise from data — The schema definition of existing content can become the template for functions that generate similar content.
  3. Optimistic execution — Content is generated immediately and can be refined or branched later by creating new Vibes.

This approach provides several critical advantages:

  1. No complex identity management for conceptual patterns — Sidestepping complex identity maintenance for the conceptual patterns simplifies branching, versioning, and forking interaction histories (recorded as Vibes).
  2. Content tells the story — Each Vibe contains everything needed to understand what context was processed, what schema definition (from its schema field) guided the interaction, and what solution was determined.
  3. Flexible reconstruction of conceptual pattern understanding — The nature of a schema definition can be inferred or reconstructed by examining examples of Vibes determined under its guidance.
  4. Easy rollback — Environments can be restored by simply changing which Vibes are active, effectively accessing specific points in interaction history.
  5. Enhanced Experimentation & Replay — Recorded contexts and schema definitions from Vibes can be re-processed (e.g., by different agents or with modified schema definitions from evolved conceptual patterns) to determine new solutions. This allows for powerful what-if scenarios and testing, a flexibility often lost when state is hidden within the less inspectable traditional abstract objects.
  6. Coexistence of Versions — Multiple Vibe versions (e.g., different solutions to the same context+schema definition, or solutions based on evolved schema definitions, which are typically more specific) can coexist simultaneously, with clear content lineage, replacing complex state management of traditional objects.

This approach yields significant benefits. Because conceptual Vibe patterns don't require complex identity management, operations like branching, versioning, and forking interaction histories (which are simply recorded series of Vibes) become much simpler. Each Vibe inherently tells its own story, containing the context, the guiding schema definition (from its schema field), and the resulting solution. This self-contained nature also allows the underlying characteristics of a conceptual pattern's schema definition to be flexibly inferred or reconstructed by examining the Vibes it has produced.

Furthermore, system state management is greatly simplified: environments can be rolled back by changing which Vibes are considered active, providing direct access to specific points in the interaction history. The content-first model promotes robust experimentation and replay, as recorded contexts and schema definitions from existing Vibes can be re-processed—perhaps by different agents or with evolved schema definitions from updated conceptual patterns—to explore alternative solutions and conduct powerful what-if analyses. This is a level of flexibility often missing when critical state is hidden within less inspectable traditional objects. Finally, this architecture naturally supports the coexistence of multiple Vibe versions (such as different solutions for the same context and schema definition, or solutions derived from evolved, more specific schema definitions), all while maintaining clear content lineage and avoiding the complexities of traditional state management.

The system enables direct conversation with any Vibe itself. Rather than instructing an abstract entity to "rewrite this article," you can address the Vibe containing the article (a specific solution) directly: "Could you determine a solution that is a version of yourself with a more technical tone?" The system then facilitates the determination of a new Vibe (a new solution) that builds upon the original—preserving its immutable nature—effectively allowing transformation of old content by interacting with its original Vibe. This means multiple Vibe versions can coexist, and a clear content lineage is maintained.

This also enables controlled propagation of changes—you can determine which downstream Vibes need re-determination when swapping versions of a Vibe. The lineage between Vibes is preserved while maintaining individual Vibe integrity.

Temporal continuity emerges because each Vibe preserves the complete context (context and schema definition from its schema field) and the determined solution from its moment of determination. This continuous 'vibing' — which includes transforming older solutions by interacting with their original Vibe to determine new, modified solutions — makes past interaction outcomes readily accessible through their historical Vibes, allowing ongoing conversations and interactions with them as if happening at the time of original determination; the full fidelity of that moment is preserved. This makes time-travel a genuine system capability. With the identity of conceptual patterns de-emphasized, what matters is the interaction pattern (context -> schema definition -> solution) recorded within each Vibe.

Content-first architecture inverts traditional design - instead of entities that
determine content, only the content (as part of a Vibe: {context, `schema` field, solution})
exists as the primary record, and the origin of `schema` definitions (e.g. system templates,
evolved definitions) is understood conceptually. This de-emphasizes abstract objects and
makes their interaction records (Vibes) primary, creating much greater flexibility.

Key advantages over traditional object-identity systems stem from this content-first
approach: Recorded `contexts` and `schema` definitions (from a Vibe's `schema` field)
can be re-processed to determine new `solutions` with different agents or evolved `schema`
definitions, enabling powerful experimentation and the modification of behavioral patterns
that lead to new `solutions` (a flexibility often lost with traditional abstract objects).
Interaction histories (Vibes) can be forked without complex object relationship management.
Content lineage tracking (via Vibes) replaces traditional entity state management, multiple
Vibe versions (different `solutions`) can coexist, and rollbacks access specific points in
Vibe history rather than restoring complex system states.

Conceptual patterns for `schema` definitions exist, but interaction happens by continuing
to "vibe" with existing content. If an article (a `solution` within a Vibe) was
determined, its original Vibe can be interacted with to change the article structure
(determine a new `solution` conforming to a potentially modified `schema` definition,
which would be stored in the new Vibe's `schema` field), transform the article into an
agent tool, or modify its underlying `context` or `schema` definition (leading to
a new Vibe with a new `solution`). This continuous interaction with any historical Vibe
directly enables the transformation of older `solutions` by determining new, modified
Vibes.

This enables temporal continuity: continuous 'vibing' (which includes **the
transformation of older `solutions` by determining new, modified `solutions` from
original Vibes**) means each Vibe preserves the complete context (`context`, `schema`
definition from its `schema` field) and the specific `solution` from its moment of
determination. Consequently, past interaction outcomes remain accessible through their
historical Vibes, allowing you to interact with any previous state of the system as if at
the time of original determination. Modification happens by creating alternative Vibes
(e.g., different `solutions` or `solutions` from evolved, typically more specific,
`schema` definitions), preserving originals.

Identity of conceptual patterns becomes secondary; the interaction pattern recorded in each Vibe
(`context` -> `schema` definition -> `solution`) is paramount. Versioning tracks content lineage.

Alice: "So I can talk directly to any Vibe's solution, not just some abstract pattern that defined its schema definition?" Bob: "Exactly—you can address the article Vibe itself and ask it to determine a new version (a new solution) with a different tone." Alice: "But we don't modify the original Vibe, right?" Bob: "Correct—we determine new Vibes (new solutions) based on the original while preserving its immutable nature. If the schema definition changes, the new definition is in the new Vibe's schema field." Alice: "What about controlling how changes affect other parts of the system?" Bob: "You can determine which downstream Vibes need re-determination when swapping versions of a Vibe." Alice: "And I can still talk to older versions of solutions (older Vibes)?" Bob: "Yes—temporal continuity means each Vibe preserves the complete context (context, the schema definition from its schema field) and the specific solution from its moment of determination." Alice: "So when I interact with an old Vibe, does it feel like I'm back in time with that specific solution?" Bob: "Precisely—interactions feel exactly as if happening at the time of original determination, with all the original context (including its specific schema definition) and the specific solution intact."

How does continuous "vibing" enable temporal continuity in the system?
* [x] Old `solutions` (content within Vibes) can be transformed by interacting with their original Vibe to determine new `solutions`
* [x] Each Vibe preserves complete context (`context`, `schema` definition from its `schema` field) and the specific `solution` from its moment of determination
* [ ] Vibes automatically update to reflect current system state
* [x] Past interaction outcomes (Vibes) remain accessible through their historical record
* [ ] Temporal continuity requires special time-travel mechanisms
* [x] Interactions with old Vibes feel as if happening at the time of original determination, with that specific `solution`
* [ ] The system maintains a central timeline that coordinates all interactions
* [x] New Vibe versions (e.g., new `solutions` or `solutions` from evolved `schema` definitions) can be created without destroying originals
* [ ] Temporal continuity only works within the same session
* [ ] Old Vibes become inaccessible after system updates
What advantages does the content-first approach provide over traditional object-identity systems?
* [x] Recorded `contexts` and `schema` definitions (from a Vibe's `schema` field) can be re-processed to determine new `solutions` with different agents or evolved `schema` definitions
* [x] Interaction histories (series of Vibes) can be forked without managing complex relationships of abstract patterns
* [ ] All entity states synchronize automatically across the system
* [x] Content lineage tracking (via chains of Vibes) replaces complex entity state management
* [ ] Record storage requirements are completely eliminated
* [x] Multiple Vibe versions (e.g., different `solutions` for the same `context`+`schema` definition) can coexist simultaneously
* [ ] Competing `schema` definitions resolve conflicts automatically
* [x] Rollbacks access specific points in Vibe history (specific recorded Vibes and their contexts)
* [ ] Immutability prevents all possible system errors
* [ ] Performance metrics optimize automatically across all operations

Two Modes of Vibe Evolution

The system supports two fundamentally different approaches to modifying Vibes, distinguished by permanence of change and scope of impact:

Edit Solution: Instance-Level Changes

Edit Solution allows users to modify individual Vibe instances through prompts or direct manipulation without affecting other instances or schemas.

How It Works:

  • Prompt-Based: Natural language instructions (e.g., "make this more technical")
  • Manual Editing: Direct data manipulation (same process, user performs modifications instead of LLM)
  • Prompt Handling: Editing prompts are temporarily added to context but not stored permanently - the Vibe "forgets" instructions while retaining their effects

Key Characteristics:

  • Local Scope: Only affects the specific instance being modified
  • Solution Persistence: Modified content persists; each edit creates a new version
  • Schema Preservation: Schema definition remains unchanged
  • Standard Authorization: Requires only basic user permissions

Examples:

- "Make this article more technical" → Technical version, prompt temporary
- "Fix grammar" → Corrected version, editing request forgotten
- Vessel Creation: "Copy yourself with new ID" → New instance created
- Process Execution: "User_Verification Process, run" → New workflow instance

Refinement: Permanent Architectural Changes

Refinement creates permanent modifications affecting entire conceptual categories of Vibes - a powerful but controlled mechanism for architectural evolution.

Key Characteristics:

  • Permanent Schema & Context Changes: Can permanently modify schema definitions and/or context for all future instances
  • Universal Impact: All existing instances must synchronize to reflect changes
  • Strict Authorization: Requires specific Capability Vibes and Instruction Vibes
  • Auditable Trail: Every operation requires documented Instruction Vibes
  • Hierarchical Permissions: High-level setup permissions, lower-level editing permissions

Examples:

- Sub-Role Creation: "User-Reader" specialized from "User"
- Schema Evolution: Adding required fields to all product descriptions
- Context Enhancement: Permanently adding context or instructions to all instances
- Context Updates: New information recalculated for all instances
- Instruction Processing: Formal change procedures with documentation

The Edit-to-Refine Workflow

A powerful pattern for controlled evolution:

Experimentation Phase: Iterative improvement through Edit Solution (temporary, low-risk) Formalization Phase: Successful approaches become permanent via Refinement (permanent, system-wide)

1. Edit Solution: "Make technical" → Experiment with approach
2. User satisfied with results → Decision to formalize
3. Refinement: Create "Technical Description" instruction → Permanent for all instances

Comparison of Evolution Modes

Aspect Edit Solution Refinement Edit + Refinement Workflow
Change Scope Single instance All instances of type Single, then all instances
Schema/Context Impact None Can permanently modify schema and/or context None, then permanent modification
Authorization Standard permissions Capability + Instruction required Standard, then Capability required
Change Permanence Solution persists, prompts temporary Permanent architectural changes Experimental, then permanent
Use Case Content refinement Architectural evolution Safe experimentation to permanent
Frequency Common, routine Rare, significant Planned, methodical

This dual-mode system enables safe experimentation through Edit Solution before committing to permanent architectural changes through Refinement, providing both operational flexibility and system stability.

Vibe Types & Their Activation Patterns

At its core, our system utilizes capabilities, often referred to as LLM "tools" – discrete units that perform specific functions. We call these tools memes because they act as self-propagating units of functionality, akin to social memes. Each such tool represents a specific capability, from reasoning and analysis to communication and process management.

The primary distinction between the main Vibe Types (conceptual categories of Vibes based on their schema definition's nature) lies in how their inherent schema definitions activate and orchestrate these tools (or define structure) to determine a conforming solution based on a context. This distinction is made to enable the system to effectively model a wide range of computational patterns. A Vibe's schema field contains the schema definition that guides an interaction. The resulting Vibe's solution will conform to this schema definition based on a given context and the class's specific operational pattern (e.g., Role-like, Process-like, or Record-like).

The system features several primary Vibe Types, distinguished by their `schema` definition's
method of tool activation or structural definition for determining a `solution`:
(1) Role Vibes utilize concurrent tool activation for compositional effects in their `solutions`.
(2) Process Vibes orchestrate tools in deterministic sequential workflows to arrive at a `solution`.
(3) Record Vibes have `schema` definitions for structured data `solutions` that can embed tools for self-description and interaction.
(4) Capability Vibes have `schema` definitions that represent grants of authority.
These patterns create a comprehensive computational model for determining various kinds of `solutions`.
Which execution or structural patterns correspond to the primary Vibe Types described in the system?
* [x] Role Vibes enable concurrent tool activation for compositional effects when determining their `solutions`
* [x] Process Vibes implement deterministic sequential workflows using tools to arrive at their `solutions`
* [x] Record Vibes have `schema` definitions for self-describing content `solutions` by bundling structure with tools and trackers
* [x] Capability Vibes have `schema` definitions that are evaluated as grants of authority.
* [ ] Role Vibes define strictly linear tool execution paths for predictable `solutions`
* [ ] Process Vibes use only LLM-based tools for all steps in their workflow `solutions`
* [ ] Record Vibes primarily focus on defining `solutions` for transient, in-memory data states
* [ ] Role Vibes are responsible for generating the `schema` definitions that Process Vibes then execute to find `solutions`
* [ ] Process Vibes are designed for single-tool activation to produce atomic `solutions`
* [ ] Record Vibes activate tools only once during initial `solution` determination and cannot have trackers (Trackers activate post-determination)
* [ ] All Vibe Types use an identical, interchangeable execution pattern for their `solutions`
What is the primary reason for distinguishing between the main Vibe Types (Role-like, Process-like, Record-like, Capability-like) in the system?
* [x] Each class represents a different fundamental approach to how tools (memes) are orchestrated or how structure is defined to determine a `solution` or represent authority.
* [x] The distinction allows the system to model a wide range of computational patterns, from emergent behaviors to deterministic workflows, interactive data, and authorization.
* [ ] To enforce a strict hierarchy where Roles always manage Processes, and Processes always manage Record Types.
* [ ] Each Vibe Type is restricted to using a completely separate and incompatible set of tools (memes).
* [ ] The classes are primarily for user interface organization and do not reflect underlying computational differences.
* [ ] Processes are the only ones capable of producing a Vibe with a `solution`.
* [ ] Roles are for human users, Processes for automated tasks, and Record Types for LLM interactions only.
* [ ] The distinction is solely based on the number of tools a Vibe Type can use.
* [ ] To ensure that only Record Types Vibes can be immutable.
* [ ] The classes were chosen arbitrarily and serve no specific architectural purpose.
  • Role Vibes have schema definitions that orchestrate tools concurrently to determine solutions that exhibit emergent behavior. An instance of such a Vibe is a Vessel.
  • Process Vibes have schema definitions that sequence tools in deterministic workflows to arrive at a solution. An instance of such a Vibe is a Workflow Run.
  • Record Vibes have schema definitions that define structured data solutions, potentially embedding tools for self-description and interaction. The solution of a Record Vibe is the structured content itself.
  • Capability Vibes have schema definitions that define authorized actions (grants). An instance is a Capability, whose schema definition directly represents its power, and whose solution contains grant metadata. Its schema definition is evaluated by the system to authorize operations.

Role Vibes: Concurrent Tool Activation for Complex Solutions

A Role Vibe has a schema definition comprising an ordered collection of tools (memes) that can activate concurrently. An instance of such a Vibe is called a Vessel (e.g., a specific bot). The solutions determined by a Vessel embodying a Role schema definition exhibit these characteristics:

Vibes generated by a Vessel embodying a Role `schema` definition are characterized by their dynamic
and compositional nature. Multiple tools (memes) within the Role's `schema`
can trigger simultaneously in response to a `context`, not blocking the main
`solution` process. This concurrency enables emergent, compositional behaviors.

This capability-oriented model means Roles, by orchestrating different toolsets
(memes like reasoning frameworks, domain expertise, communication protocols,
value systems, behavioral styles, quality checks), define various Vessel types.
These Vessels can perform diverse functions, forming an organizational structure
where information and decisions flow naturally. This versatility allows Vessels
to operate across different time scales and manage varied work types based on
their Role's specific tool configuration.

Each tool represents a distinct capability. Role schema definitions can be configured with different collections of tools, defining various types of Vessels and, consequently, different patterns for solution determination, enabling them to perform diverse functions within the system. These capabilities, actualized by tools, span areas such as reasoning frameworks (like analysis approaches or problem-solving strategies), domain expertise (including specialized skills and knowledge bases), communication protocols, value systems, behavioral styles, and quality checks.

Which of the following characteristics are true of Vibes generated from Role `schema` definitions (instantiated as Vessels)?
* [x] Tools can fire simultaneously without blocking the main `solution` determination
* [x] Earlier tool activations can affect downstream behavior in determining the `solution`
* [x] Concurrency among tools enables emergent compositional `solutions` (behaviors)
* [ ] Vibes from Roles rely on a single linear execution thread for their `solution`
* [ ] Tool activation always blocks until everything finishes before a `solution` is found
* [ ] Vibes from Roles are limited to determining data-validation `solutions`
* [ ] Vibes from Roles are limited to a single, predefined organizational role (A single Role `schema` definition defines one role, but there can be many different Roles for different types of Vibes)
* [ ] The activation network prevents tools from interacting when determining a `solution`
What are key outcomes or characteristics of the capability-based approach used by Role `schema` definitions for `solution` determination?
* [x] Vessels (instances of Role Vibes) can be configured to perform diverse functions, from worker tasks to strategic decision-making, by combining different toolsets in their `schema` definition.
* [x] It supports the creation of an organizational structure with natural information and decision flows based on the capabilities defined in Role `schema` definitions.
* [x] Vessels can operate on different time scales and handle varied work types based on their Role's tool configurations.
* [ ] Each Role is limited to a single, rigidly defined capability, such as only reasoning or only communication.
* [ ] The capability-based approach means all Vessels are identical in function, regardless of their specific Role `schema` definition.
* [ ] Tools within a Role `schema` definition are always activated in a strict, predefined sequence, never concurrently.
* [ ] This approach eliminates the need for any `context` to a Vessel, as its capabilities are entirely self-contained.
* [ ] Information primarily flows downwards in a Role-based hierarchy, with minimal upward reporting.
* [ ] Roles are designed such that their `solutions` are always simple and atomic, never compositional.
* [ ] The primary outcome is to ensure every Vibe produced by a Role is identical to Vibes from Process or Record Vibes.

Alice: "So Vessels, as instances of Role Vibes, can activate multiple tools at once when determining a solution?" Bob: "Exactly—creating powerful compositional effects where different capabilities interact to form the solution." Alice: "And these tools and the capabilities they represent define the Role schema definition, and thus the Vessel's function in determining specific kinds of solutions?" Bob: "Right—by combining different sets of tools in a Role's schema definition, we define types of Vessels like workers, supervisors, or executives, each aimed at determining different classes of solutions." Alice: "So the same fundamental Vibe structure (a Vibe with a Role schema definition in its schema field) supports different functions based on the tools it's configured with, leading to varied Vibes?" Bob: "Precisely—it's a capability-based approach to creating an organizational structure through definable Roles actualized by Vessel instances, each determining Vibes according to its schema definition."

(See 01_vibes_examples.md for detailed examples of Role Vibes.)

Process Vibes: Sequential Deterministic Steps for Structured Solutions

A Process Vibe has a schema definition that specifies a sequential workflow of deterministic steps (which can be seen as specific tool invocations or programmatic logic) that transform contexts through a defined pipeline to arrive at a solution. This forms a directed acyclic graph (DAG) where each step declares its dependencies. An instance of a Process Vibe is a Workflow Run. The solutions determined by a Workflow Run executing a Process schema definition exhibit these characteristics:

Process Vibes (instantiated as Workflow Runs) implement a workflow-oriented
computational model focused on determinism and predictability in `solution` finding.
Their `schema` definitions specify a directed acyclic graph of sequential steps (tool invocations or
code) with explicit dependencies, enabling reliable transformation pipelines to determine
a `solution`. These `schema` definitions also emphasize strong input/output typing, explicit error
handling mechanisms, and built-in observability. Each step can be programmatic
code, an LLM function, or hybrid, bridging traditional computing and LLM capabilities.
Process Vibes excel at reducing entropy by replacing creative uncertainty with structured
workflows for determining their `solutions`, while maintaining flexibility to incorporate LLM
reasoning where beneficial. They embody the system's ability to dial determinism in
`solution` determination.

Vibes resulting from Workflow Runs, which execute a Process schema definition, are well-suited for bridging creative LLM work with deterministic computing. They are designed for efficient operation on data streams and batches. The steps within these schema definitions are composable and can be reused across different Process schema definitions, building a library of operations. Furthermore, Process schema definitions incorporate explicit error handling for failures and edge cases, strong input/output typing to ensure correct data flow, and built-in observability through logging and monitoring of execution performance during solution determination.

Process schema definitions are ideal for predictable workflows that require both reliability and flexibility when determining their solutions. Common use cases include data transformation pipelines, multi-stage content solution finding, or complex data processing flows that effectively combine LLM capabilities with traditional computing. The resulting Workflow Runs produce Vibes that contain these structured, determined solutions.

Alice: "Are Processes more about defining predictable, sequential execution for their Workflow Runs to determine a solution?" Bob: "Yes—replacing creativity with determinism when necessary, arranged in a pipeline specified by the Process schema definition to arrive at a solution." Alice: "So the Vibes from Workflow Runs, guided by a Process schema definition, contain solutions that bridge creative LLM work and traditional computing?" Bob: "Exactly—combining the best of both worlds with strong typing and error handling, as specified in the Process schema definition, to determine a reliable solution."

(See 01_vibes_examples.md for detailed examples of Process Vibes.)

Select all statements that correctly describe advantages or properties of Vibes generated from Process `schema` definitions (instantiated as Workflow Runs).
* [x] Their `schema` definitions form a directed acyclic graph where each step declares its dependencies for determining the `solution`
* [x] Their `schema` definitions can mix programmatic code and LLM-driven logic within the same workflow to find a `solution`
* [x] They reduce entropy by substituting structured steps for open-ended generation when determining a `solution`
* [ ] They guarantee real-time `solution` processing by executing every step in parallel
* [ ] They disallow any LLM reasoning to maintain strict determinism in their `solutions`
* [ ] They require a separate microservice per step to operate for `solution` finding
* [ ] They intentionally ignore error-handling considerations to simplify `solution` code
* [ ] They are unsuitable for data transformation pipelines involving streams when determining `solutions`
What primarily distinguishes Process Vibes from those of Roles, in terms of their `schema` definition and `solution` determination?
* [x] Processes define `schema` definitions as sequential, deterministic workflows (DAGs), while Roles use concurrent tool activation for emergent `solutions`.
* [x] Processes excel at reducing creative uncertainty by replacing it with structured steps, whereas Roles embrace concurrency for compositional effects.
* [x] Process `schema` definitions emphasize strong typing, explicit error handling, and observability for predictable `solution` pipelines.
* [ ] Processes are incapable of incorporating any LLM reasoning, unlike Roles which rely on it exclusively.
* [ ] Roles generate `solutions` much faster than Processes due to parallel execution, while Processes are always slower but more thorough.
* [ ] Only Process Vibes can be considered self-contained; Role Vibes always require external context.
* [ ] Process `schema` definitions are defined by a single, monolithic tool, while Role `schema` definitions are collections of many small tools.
* [ ] The `solutions` from Processes are always simple data transformations, while Roles produce complex, narrative `solutions`.
* [ ] Processes do not allow for composability of their steps, each Process `schema` definition being unique and standalone.
* [ ] Unlike Roles, Processes cannot operate on data streams or batches when determining `solutions`.

Record Vibes: Self-Describing Content Solutions

A Record Vibe has a schema definition in its schema field that specifies both the structure of its content solution (often a JSON Schema) and potentially embedded "data tools" for working with that solution. The solution of a Record Vibe is the structured content itself, conforming to this schema definition, given a specific context. For example, a particular invoice document is a Record Vibe whose solution is the structured invoice data, and its schema field contains the JSON Schema defining an invoice. The Vibes that represent this Record (as a solution) have the following characteristics:

  • The Record Vibe's schema field describes the valid content structure for its solution.
  • The schema definition may also reference or imply associated tools that know how to operate on the Record solution. Some of these tools are like methods, representing potential actions that can be voluntarily invoked later on the solution.
  • The schema definition may also describe self-activating trackers (specialized tools) that monitor interactions with the Record solution. These trackers activate after the initial Record solution is determined.
  • This effectively makes the resulting Record Vibe (containing the Record solution and its structural schema definition) self-describing and interactive.

The activation pattern for a Record Vibe is that its solution (the structured content) is determined immediately based on its schema definition (from its schema field) and the given context. Trackers then activate based on their triggers (e.g., when the Record solution is viewed or used). Other embedded tools, which are more like methods, represent potential actions that can be invoked on the Record solution later.

Record Vibes transform passive content into active resources through several mechanisms. The schema definition in their schema field ensures the Record solution instance maintains integrity via schema validation and follows defined patterns. The Record solution possesses contextual awareness, understanding its own purpose, origin, and relationship to other data, as guided by its schema definition. Operations (tools) that can be performed on the Record solution instance are associated with it by its schema definition, which also provides embedded self-documentation regarding fields, constraints, and usage patterns. This allows Record solution instances to exhibit interactive behaviors, responding to queries, being transformed, or triggering actions based on the tools and trackers associated with their schema definition.

Record tools, associated via the schema definition, include capabilities like format conversion, visualization, summarization, analysis, and integration for the Record solutions. Unlike traditional static data formats, Record Vibes carry both their structure (in the schema field) and their operational capabilities together.

Trackers are specialized tools associated with a Record Vibe's schema definition that activate automatically based on triggers, enabling the resulting Record solution to respond to being viewed or used. They create a distributed awareness system where:

  • The Record solution knows when it's being accessed and by whom
  • Usage patterns can trigger notifications or adaptations
  • Metrics can be collected without explicit reporting mechanisms
  • The Record solution becomes an active participant in workflows rather than a passive resource

Alice: "So Record Vibes have their schema definition, like a JSON Schema, right in their schema field, defining both structure and behavior for the Record solutions they contain?" Bob: "Right—the schema definition in the schema field makes the resulting Record solution self-describing and can include or imply built-in tools and trackers." Alice: "And trackers make the Record solution almost alive, activating after it's determined?" Bob: "Exactly—it can respond to being viewed, adapt itself, and communicate back, based on its schema definition's specifications for the solution." Alice: "So Record, as a solution instance from a Record Vibe, becomes an active participant rather than just information?" Bob: "Exactly! So Record Vibes aren't just defining static data; they're helping create Record solutions that are more like active capabilities, not just boring facts or figures, because their schema field packs so much in."

Regarding Record Vibes (Record Vibes), what is the role and activation characteristic of Trackers?
* [x] Trackers are specialized tools associated with a Record Vibe's `schema` definition that activate automatically based on triggers *after* the initial Record `solution` is determined.
* [x] They enable the Record `solution` to respond to being viewed or used, making it an active participant.
* [x] Trackers contribute to a distributed awareness system by allowing Record `solutions` to monitor their own usage and potentially trigger adaptations or notifications.
* [ ] Trackers are the primary tools that initially determine and structure the Record `solution` itself.
* [ ] Trackers only activate once when the initial `schema` definition is first conceived, not in relation to individual Record `solution` instances.
* [ ] The activation of Trackers requires explicit manual invocation by a user or another system component for each interaction.
* [ ] Record `solutions` can have embedded tools or Trackers, but not both simultaneously. (They can have both)
* [ ] Trackers are exclusively used for schema validation and ensuring data integrity, not for monitoring interactions.
* [ ] The presence of Trackers makes the Record `solution` immutable and prevents any further operations on it.
* [ ] Trackers are defined within Role Vibes and are delegated to Record Vibes for execution on Record `solutions`.

Capability Vibes: Defining Authority and Resources

A Capability Vibe represents a unified grant of authority and resources. An instance of such a Vibe is a Capability. It's a powerful, versatile structure that serves as a permission slip, a wallet, a budget, and a task definition all in one.

The solution of a Capability Vibe contains its core logic, which typically includes:

  • provisions: An object defining the resources this capability holds or makes available, such as a monetary budget (e.g., { "totalUsd": 50000 }), API credits, or other digital assets. This is the "wallet" aspect.
  • permits: An array of permit objects, where each permit defines a specific refine operation the capability authorizes. This is the "permission slip" aspect. Each permit specifies:
    • targetSchema: A schema for the target Vibe(s) of the refine call.
    • instructionSchema: A schema for the instruction Vibe(s).
    • cost: An object that links the authorized action to the provisions, defining how much of a resource is consumed when the permit is used.

This integrated structure means a Capability doesn't just say what you can do, but also provides the means to do it. The Capability's schema definition defines the valid structure for these provisions and permits.

Instead of being executed to produce a data output, a Capability's solution is evaluated by the system when presented as authorization for a refine operation. The system checks if the target and instruction match a permit's schemas and if the provisions are sufficient to cover the cost of the action.

Delegation and Budgeting: Delegating authority or allocating a budget is done by refine'ing a parent Capability. This creates a new, more specific Capability with restricted permits or a smaller portion of the original provisions. The original Capability is updated to reflect the allocated resources, creating a clear, auditable lineage of how authority and budgets are distributed.

This unified approach is crucial for managing permissions, budgets, and tasks in a controlled, auditable, and decentralized way. Like all Vibes, Capabilities are immutable; changes to permissions or budgets result in new Capability Vibes.

A Capability Vibe is a unified grant of authority and resources, acting as a
permission slip, wallet, and budget in one. Its `solution` contains `provisions`
(the resources it holds, like a budget) and an array of `permits`. Each permit
authorizes a specific `refine` operation by defining schemas for the `target`
and `instruction`, and a `cost` that links the action to the `provisions`.
The system validates a Capability by checking permits and ensuring sufficient
provisions. Delegation and budgeting are handled by `refine`'ing a parent
Capability to create a new, more specific one, ensuring an auditable lineage.

Alice: "So a single Capability is now a permission slip and a wallet combined? It says I can commission an article, and it holds the $500 to pay for it?" Bob: "Exactly. The permits array says what you can do, and the provisions object holds the budget. The cost field inside each permit connects the two, specifying which part of the budget that specific action can spend from." Alice: "And if I want to give my colleague a $100 portion of that budget to commission a smaller blog post?" Bob: "You'd refine your main Capability. That would create two new ones: one for your colleague with a $100 provision and a permit for blog posts, and an updated version of your own Capability, now showing a remaining budget of $400. It's all connected and traceable."

How does the unified Capability Vibe integrate permissions and resources?
* [x] The `solution` contains both `provisions` (resources like a budget) and `permits` (authorized actions).
* [x] Each permit contains a `cost` field that explicitly links the authorized action to a specific resource allocation within the `provisions`.
* [x] Delegating a portion of a budget is done by `refine`'ing a Capability, which creates a new Capability with a smaller provisioned amount.
* [ ] The `provisions` are stored in a separate Resource Vibe that must be referenced.
* [ ] A Capability can only define permissions or hold resources, but not both simultaneously.
* [ ] The `cost` of an action is determined by the LLM at runtime, not defined in the permit.

(See 01_vibes_examples.md for detailed examples of Capability Vibes.)

Unifying Principles

Despite the varied operational patterns of their classes (Role-like, Process-like, Record-like, and Capability-like), all Vibes themselves, as the fundamental units of interaction, share a set of core, unifying characteristics. These are:

The four main Vibe Types (Role, Process, Record, Capability) have `schema` definitions in their `schema` fields that guide interactions, but the resulting **Vibes** all share fundamental properties:
- **Common Structure**: All use the {context, `schema` field, solution} pattern. The `schema` field contains the `schema` definition.
- **Immutability**: The entire {context, `schema` field, solution} triplet is immutable once created.
- **Self-containment**: Each Vibe has all it needs for its `solution` to be understood and its conformance to its `schema` definition reproduced (or all information to reconstruct this context).
- **Direct Addressability**: Any Vibe (and its `solution`) can be a point of interaction.
- **Content-First Orientation**: The Vibe's `solution` content is primary, rather than abstract processes (for Capability instances, the `schema` definition *is* the power, and the `solution` is metadata).
- **Optimistic Execution**: Vibes with initial `solutions` are determined readily.
- **Selective Refinement**: Improvements or variations on any Vibe are made by creating new Vibes with new or refined `solutions` (and potentially refined, more specific `schema` definitions in their `schema` field), allowing changes to be targeted without altering the original. This applies to any Vibe regardless of its class or complexity (for Capability instances, this is how delegation creates more specific capabilities by creating new Capability instances with more specific `schema` definitions).
- **Distinct Type Mechanisms**: While Vibes share these properties, their class-based patterns (Role, Process, Record, Capability) utilize distinct underlying mechanisms and tool orchestration/evaluation patterns based on their `schema` definitions to determine these Vibes, as detailed in their respective sections.

This architectural unity ensures consistent handling and compositional flexibility across the system.

As highlighted, while different Vibe Types like Role, Process, Record, and Capability define varied operational patterns for determining solutions or defining authority via their schema definitions, all resulting Vibes fundamentally adhere to a common set of architectural principles. Every Vibe shares the {context, schema field, solution} structure (where the schema field contains the schema definition) and is immutable once recorded in the ledger; a specific solution for a given context and schema definition is fixed (for Capability instances, the schema definition itself is fixed upon creation and defines its power). Each Vibe is self-contained, holding all necessary information for its solution to be understood and its conformance to its schema definition verified (for Capability instances, its schema definition is primary for its function). Furthermore, all Vibes (and their solutions/schema definitions) are directly addressable as first-class conversational entities, embodying the system's content-first approach. Vibes are determined with an initial solution readily (optimistic execution), and support selective refinement: improvements or variations result in new Vibes (for Capability instances, delegation produces a new Capability with a more specific schema definition in its schema field). This universal principle enables iterative development and evolution across all Vibe types, with evolving schema definitions typically becoming more specific.

This architectural unity ensures consistent handling and compositional flexibility, allowing different Vibe types to be combined seamlessly, their distinctions serving varied computational needs without creating conceptual silos. The Vibe's Ledger Metadata (UUID, timestamp, author, parent Vibe) is kept separate, ensuring the Vibe's core content is clean and easily hashable.

Alice: "So the four Vibe Types are really just different ways of categorizing Vibes based on the nature of the schema definition in their schema field, which then dictates how solutions are determined or, in the case of Capability instances, how authority is defined?" Bob: "Exactly—same fundamental {context, schema field, solution} pattern. The schema field contains the schema definition. The schema definition in the schema field makes the resulting Record solution self-describing and can include or imply built-in tools and trackers."